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Culture: Guts [Pre-Draw] Toggle skill upgrades Toggle only: Resistance Stamina Courage
Icon Name Rank Skill Type Sub-Culture Description of Actions and Their Effects Availability
Self-Center1motioncourage+12 accuracy to you. +12 draw mark to you. Opponent loses focus benefits this round. If opponent focuses this round reset their focus sequence. Cost: 6 energy.preDraw
Steely Stare1focusstamina+5 accuracy to you. +6 energy to you. For each of your previous focus actions: +2 accuracy to you.preDraw
Advanced Self-Center2motioncourage+12 accuracy to you. +12 draw mark to you. Opponent loses focus benefits this round. If opponent focuses this round reset their focus sequence. Cost: 4 energy.preDraw
Advanced Steely Stare2focusstamina+5 accuracy to you. +7 energy to you. For each of your previous focus actions: +3 accuracy to you.preDraw
Snap Shot5drawcourageYou draw your wand and cast. This cast gets: -32% chance to hit, -7 speed. Cost: 15 energy + 3x(WP).preDraw
Advanced Snap Shot6drawcourageYou draw your wand and cast. This cast gets: -24% chance to hit, -7 speed. Cost: 15 energy + 3x(WP).preDraw
Unflinching7schedulecourageYour quickdraw gets: +12% chance to hit, -10 cost and if it hits: +10 accuracy to you. Active for 10 rounds. Cost: 3 energy.preDraw
Unflinching8schedulecourageYour quickdraw gets: +12% chance to hit, -10 cost and if it hits: +10 accuracy to you. Active for 10 rounds. This action has no energy cost.preDraw
Cockeyed9schedulecourageYou gain your primary focus action. Hidden: When opponent draws, you automatically counter with your primary evade action. Active the next 3 rounds.preDraw
Advanced Cockeyed10schedulecourageYou gain your primary focus action. Hidden: When opponent draws, you automatically counter with your primary evade action. Active the next 5 rounds.preDraw
Rousing Melody11voicestamina+8 energy to you. If opponent has drawn, +5 energy to you. Opponent loses motion benefits this round.preDraw
Duelist's Measure11motionresistance+10 accuracy to you. If opponent has drawn, +5 Resolve to you. Opponent loses focus benefits this round. Cost: 7 energy.preDraw
Advanced Rousing Melody12voicestamina+10 energy to you. If opponent has drawn, +6 energy to you. Opponent loses motion benefits this round.preDraw
Advanced Duelist's Measure12motionresistance+12 accuracy to you. If opponent has drawn, +6 Resolve to you. Opponent loses focus benefits this round. Cost: 7 energy.preDraw
Permanent Scowl13focusstamina+6 accuracy to you. If opponent's skill culture is Acuity, +9 energy to you. For each of your previous focus actions: +2 accuracy to you.preDraw
Advanced Permanent Scowl14focusstamina+6 accuracy to you. If opponent's skill culture is Acuity, +10 energy to you. For each of your previous focus actions: +4 accuracy to you.preDraw
Grave Intentions17focusresistance+6 accuracy to you. +5 energy to you. Your focus sequence is protected this round. For each of your previous focus actions: +2 accuracy.preDraw
Advanced Grave Intentions18focusresistance+6 accuracy to you. +5 energy to you. Your focus sequence is protected this round. For each of your previous focus actions: +5 accuracy.preDraw
Culture: Guts [Post-Draw]
Icon Name Rank Skill Type Sub-Culture Description of Actions and Their Effects Availability
Bear Down1aimingresistance+8 accuracy to you. +2 Resolve to you. For each of your previous aim actions: +4 accuracy to you.postDraw
Advanced Bear Down2aimingresistance+10 accuracy to you. +3 Resolve to you. For each of your previous aim actions: +4 accuracy to you.postDraw
Summon Aid3restresistance+2 energy to you. +4 Resolve to you.postDraw
Advanced Summon Aid4restresistance+2 energy to you. +6 Resolve to you.postDraw
Inner Spring5recoverstamina+25 accuracy to you. Cost: 5 + WP.postDraw
Summon Resolve5scheduleresistanceEach round, +2 Resolve to you. Active for 6 rounds. Cost: 4 energy.postDraw
Advanced Inner Spring6recoverstamina+30 accuracy to you. Cost: 5 + WP.postDraw
Advanced Summon Resolve6scheduleresistanceEach round, +2 Resolve to you. Active for 7 rounds. Cost: 4 energy.postDraw
Corazon de Caballo9recoverresistance+25 accuracy to you. If opponent's skill culture is Swagger, +15 Resolve to you. Cost: 15 health.postDraw
Advanced Corazon de Caballo10recoverresistance+30 accuracy to you. If opponent's skill culture is Swagger, +15 Resolve to you. Cost: 15 health.postDraw
Steely Nerve11recovercourage+25 accuracy to you. If you are hit this round +22 Resolve to you. Cost: 10 energy + 2x(WP).postDraw
Advanced Steely Nerve12recovercourage+30 accuracy to you. If you are hit this round +22 Resolve to you. Cost: 10 energy + 2x(WP).postDraw
Knuckle Down13aimingresistance+12 accuracy to you. Your aim sequence is protected this round. For each of your previous aim actions: +4 accuracy to you.postDraw
Double-shot13shotcourageYou cast twice. 2nd cast gets: -15% chance to hit. -6 speed. Cost: 10 + 2x(WP).postDraw
Advanced Knuckle Down14aimingresistance+16 accuracy to you. Your aim sequence is protected this round. For each of your previous aim actions: +5 accuracy to you.postDraw
Advanced Double-shot14shotcourageYou cast twice. 2nd cast gets: -10% chance to hit. Cost: 10 + 2x(WP).postDraw
Unglitched15schedulecourageYour fanspells get: -8 cost. Active for 14 rounds. Cost: 4 energy.postDraw
Unmovable15recoverstamina+25 accuracy to you. Cost: wand's WP.postDraw
Advanced Unglitched16schedulecourageYour fanspells get: -8 cost. Active for 14 rounds. Cost: 0 energy.postDraw
Advanced Unmovable16recoverstamina+30 accuracy to you. Cost: wand's WP.postDraw
Culling the Damned19shotcourageYou cast. If this cast hits, +14 accuracy to you. Cost: 10 energy + 2x(WP).postDraw
Field Surgery19restresistancePut a hot wand-barrel to your wound! +4 energy to you. -1 Bleed.postDraw
Advanced Culling the Damned20shotcourageYou cast. If this cast hits, +22 accuracy to you. Cost: 10 energy + 2x(WP).postDraw
Advanced Field Surgery20restresistancePut a hot wand-barrel to your wound! +8 energy to you. -1 Bleed.postDraw
Culture: Guts [Special Availability]
Icon Name Rank Skill Type Sub-Culture Description of Actions and Their Effects Availability
Summon Chi3schedulestaminaEach round, +2 energy to you. Active for 6 rounds.standing
Dampen Other3schedulecourageGrants 1 Energy per round. There is a 34% chance each round of the following: -1 to each of opponent's scheduled action timers. Active for 9 rounds.standing
Advanced Summon Chi4schedulestaminaEach round, +2 energy to you. Active for 7 rounds.standing
Advanced Dampen Other4schedulecourageGrants 2 Energy per round. There is a 34% chance each round of the following: -1 to each of opponent's scheduled action timers. Active for 11 rounds.standing
Oaken Influence7restresistance+7 energy to you. This round, you suffer no more than 32 damage from a single cast.always
Life Swap7schedulestaminaWhenever you lose Resolve, if enough energy is available, you loose that much energy instead. Active for 4 rounds.standing
Advanced Oaken Influence8restresistance+7 energy to you. This round, you suffer no more than 25 damage from a single cast.always
Advanced Life Swap8schedulestaminaWhenever you lose Resolve, if enough energy is available, you loose that much energy instead. Active for 5 rounds.standing
Breathing Spell9reststamina+8 energy to you.always
Advanced Breathing Spell10reststamina+11 energy to you.always
Pain Killer15scheduleresistanceYou suffer no more than 20 damage from a single cast. Active for 7 rounds. Requires you to have consumed whiskey.standing
Advanced Pain Killer16scheduleresistanceYou suffer no more than 20 damage from a single cast. Active for 8 rounds. Requires you to have consumed whiskey.standing
Ridicule17restcourage+6 energy to you. There is a 25% chance that opponent's scheduled actions are canceled.always
Summon Grit17standstaminaYou stand back up. +12 accuracy to you. Cost: 8 energy.down
Advanced Ridicule18restcourage+6 energy to you. There is a 50% chance that opponent's scheduled actions are canceled.always
Advanced Summon Grit18standstaminaYou stand back up. +12 accuracy to you. Cost: 4 energy.down
Battle-Scarred19schedulestaminaEach round, -6 cost to your actions. Active for 4 rounds.standing
Advanced Battle-Scarred20schedulestaminaEach round, -6 cost to your actions. Active for 5 rounds.standing